Meet SwiftUI for spatial computing

Meet SwiftUI for spatial computing

This video provides a quick overview the SwiftUI Scenes that make up the building blocks of your app, Windows, Volumes, and Full Spaces. You will learn about the new features that are now available, but for a full tutorial, you will need to dive deeper.

Windows - See Tutorial Here Elevate your windowed app for spatial computing

  • Ornament
    • Place accessories outside the window’s bounds. Used in TabView, presentations, and more. Make your own using the .ornament modifier.
      • Display additional control outside the window.
  • StatsGrid to form cards for stats
    • Button to interface into the card
  • Interaction
    • Eyes: Look at an element and use an indirect pinch gesture.
    • Hands: reaching out and touching apps.
    • Pointer: trackpad, hand gesture or hardware keyboard.
    • Accessibility: e.g. VoiceOver, Switch Control.- See Create accessible spatial experiences
    • Gestures have been updated
  • Hover effects
    • Critical to making your app responsive.
    • Run outside of your app’s process.
    • Added automatically to most controls.
    • If you’re using a custom control style, make sure to add hover effects to make them responsive and easy to use.
    • As simple as adding a .hovereffect modifier

Volumes - See More Take SwiftUI to the next dimension

  • To add a volume, specify .windowStyle(.volumetric) on your WindowGroup.

  • Model3D
    • To display a 3D model, use the new Model3D API from RealityKit.
    • A Model3D always loads asynchornously. Similar to AsyncImageView, a Model3D can display a placeholder view.
    • Layouts like ZStack are automatically aware of the depth of your content.
  • RealityView - See Tutorial Here Build spatial experiences with RealityKit
    • RealityView provides easy access to the full power of RealityKit Pro.
    • SpatialTapGesture gives the full 3D location of the tap.
    • the tagetedToAnyEntity view modifier provides context like the entity you tapped on and the location relative to that entity.
    • RealityView attachments allow mixing custom SwiftUI views together, inline with RealityKit entities.

Full Spaces - See Tutorial Here Go beyond the window with SwiftUI

  • ImmersiveSpace
    • Add an ImmersiveSpace scene.
    • Provide an id to the space so you can programmatically open it from your main window.
    • To open the space, use the new openImmersiveSpace environment action.
  • Immersion styles
    • Mixed, Progressive and Full immersion are supported.
    • With Progressive immersion, you can use the digital dial to dial in how much immersion feels right to you.
    • Use the immersionStyle view modifier.
  • ARKit - See More Here Meet ARKit for spatial computing
    • Gain rich understanding of the real world
    • Place content near phyiscal surfaces
    • Build powerfull hand gestures

Notes mentioning this note


Here are all the notes in this garden, along with their links, visualized as a graph.

100DaysofSwiftUIAlgorithmsAffirmation TimerBPM ClapperBPM TrainingMetronome Vintage 3DHackingWithSwiftSwiftUI Accessibility Hiding and Grouping DataSwiftUI Accessibility Identifying ViewsSwiftUI Accessibility Read Value ControlsSwiftUI Accessibility Support as NeededSwiftUI AccessibilitySwiftUI Advanced ViewsSwiftUI CGAffineTransformSwiftUI Drawing animatableDataSwiftUI Drawing Special EffectsSwiftUI DrawingSwiftUI ImagePaintSwiftUI MetalSwiftUI PathsSwiftUI ShapesSwiftUI Image AlbumImage GeometryReaderSwiftUI Image InterpolationSwiftUI ImageSwiftUI Intergrate UIKitSwiftUI Basic ViewsSwiftUI ButtonsSwiftUI ColorSwiftUI GradientSwiftUI DatePickerSwiftUI Form ValidationSwiftUI FormSwiftUI SliderSwiftUI StepperSwiftUI TextEditorSwiftUI GridSwiftUI GroupsSwiftUI ListSwiftUI Navigation BarSwiftUI ScrollViewSwiftUI SpacersSwiftUI StacksSwiftUI Views And ModifiersSwiftUI Gestures AdvancedSwiftUI Gestures BasicSwiftUI Gestures CombinedSwiftUI GesturesSwiftUI Custom Row Swipe ActionsSwiftUI HapticsSwiftUI HitTestingSwiftUI InteractionsSwiftUI Searchable ViewsSwiftUI Absolute PositioningSwiftUI AlignmentSwiftUI AlignmentGuideSwiftUI Custom AlignmentSwiftUI GeometryReader BasicsSwiftUI GeometryReader UsageSwiftUI How Layout WorksSwiftUI Layout TechniquesSwiftUI Multiple Views Side by SideSwiftUI Switch View with EnumsSwiftUI Switch View with EnumsSwiftUI NavigationSwift NavigationLinkSwiftUI SheetsSwiftUI TabsSwiftUI BindingSwiftUI Environment WrapperSwiftUI FetchRequest WrapperSwiftUI FocusState WrapperSwiftUI MainActor WrapperSwiftUI ObservableObject WrapperSwiftUI ObservedObject WrapperSwiftUI Property WrappersSwift ObservableObject Manually Publishing ChangesSwiftUI State WrapperSwiftUI StateObject WrapperSwiftUI ViewBuilder WrapperSwiftUI ScenesSwiftUI AlertsSwiftUI Confirmation DialogSwiftUI Context MenuSwiftUI Popup WindowsSwiftUI SheetsCS193p Emoji ArtCS193p Matching GameCS193p Set GameStanford CS193pSwift Basic Data TypesSwift BooleanSwift FloatSwift IntSwift StringSwift ArraySwift ClassSwift Complex Data TypesSwift DictionarySwift EnumSwift SetSwift StructSwift Animating GesturesSwift Animating TransitionsSwift Animations TypesSwift animationsSwift Customize AnimationsSwift URLSessionSwift NetworkingSwift URLSessionSwift Comparable ProtocolsSwift ProtocolsSwift Codable @Published ComformanceSwift CodableSwift Documents DirectorySwift StorageSwift UserDefaultsSwiftSwift App BundleSwift Package DependenciesSwift TimerSwift ToolsSwift Basic TechniquesSwift ClosuresSwift ConditionsSwift ExtensionsSwift FunctionsSwift LoopsSwift OptionalsSwift Variable and ConstantsSwift TechniquesSwift Type AnnotationSwift Unique TypesSwift Result TypeSwift Framework CoreDataSwift Framework CoreImageSwift Framework LocalAuthenticationSwift Framework MLSwift Framework MapKitSwift Framework UNUserNotificationCenterSwift Framework Local NotificationsSwift Framework Remote NotificationsSwift Framework UserNotificationsSwift FrameworksSwiftUI FundamentalsSwiftUI WindowGroupA note about catsConsistency is keyHow to ThinkMove your body every dayYour first seedImage InterpolationCreate accessible spatial experiencesDevelop your first immersive appFundamental Design VisionOSGet started with building apps for spatial...Getting Started visionOSBuild great games for spatial computingCreate a great spatial playback experienceDeliver video content for spatial experiencesDiscover Metal for immersive appsStep Eight visionOSExplore rendering for spatial computingMeet Core Location for spatial computingMeet RealityKit TraceOptimize app power and performance for spatial...Step Five visionOSWhat’s new in Xcode 15Design considerations for vision and motionDesign for spatial inputDesign for spatial user interfacesDesign spatial SharePlay experiencesExplore immersive sound designStep Four visionOSDiscover Quick Look for spatial computingMeet Safari for spatial computingRediscover Safari developer featuresStep Nine visionOSWhat’s new in Safari extensionsBring your Unity VR app to a fully immersive spaceCreate immersive Unity appsExplore App Store Connect for spatial computingStep Seven visionOSExplore materials in Reality Composer ProExplore the USD ecosystemMeet Reality Composer ProStep Six visionOSWork with Reality Composer Pro content in XcodeBuild spatial SharePlay experiencesCreate 3D models for Quick Look spatial...Enhance your iPad and iPhone apps for the Shared...Run your iPad and iPhone apps in visionOSStep Ten visionOSBuilding Spatial Experiences with RealityKitEnhance your spatial computing app with RealityKitEvolve your ARKit app for spatial experiencesMeet ARKit for spatial computingStep Three visionOSElevate your windowed app for spatial computingGo beyond the window with SwiftUIMeet SwiftUI for spatial computingStep Two visionOSTake SwiftUI to the next dimensionTen Steps Overview of visionOS By AppleCreate multiple windows in VisionOSTap and Drag Spatial Gesture in VisionOSVisionOS Basic TutorialsvisionOS Documentation SeriesVisionOS Bear Balloon Reverse Gravity No CollisionVisionOS QuestionsWhy attend WWDCNew to WWDC