Go beyond the window with SwiftUI

Go beyond the window with SwiftUI

This video provides several key tips on creating SwiftUI ImmersiveSpace for visionOS.

Get Started with Space

  • Scene type ImmersiveSpace
    • Only on full space at a time, the previous one must be dismissed before a new full space can be introduced
    • Has it’s only coordinate system, using the user as the origin

Display content

Managing your Space

  • Scene Phases
    • Active and Inactive phases
  • Coordinate Conversions
  • Immersion Styles
    • Select style based on size of magnification
      • Mixed
      • Progressive
      • Full

Customization

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